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Talk With Tales for Children (TWiTCH)

The TWiTCH programme is based on the principles of Dialogic Reading. Through TWiTCH training, practitioners learn how to use a clearly structured intervention that builds on familiar Early Years practice (storytime and small group work) to improve the quality and quantity of adult-child interactions. The programme aims to strengthen practice and build practitioner skills and confidence, leading to regular, high-quality interactions which will increase vocabulary and the complexity of children’s language and their ability to express opinions.

Tags:
Early years
EEF
Children and Families
Language and Literacy
Professional development and learning
Pedagogy

Engineering Solutions

A Problem Based Learning (PBL) approach for engineering education.

Tags:
Evaluation
Post 16 and further education
Pedagogy

Landscaping Mathematics Education Policy

Informing mathematics education in the future: Analysing national policy and scanning international innovations in mathematics education

Tags:
Education policy
Curriculum, pedagogy and learning
Curriculum development
Mathematics education
Pedagogy
Policy and professional learning
Primary
Secondary
STEM

Maths Mastery in FE Mathematics Teaching

Developing FE teachers’ use of mastery approaches to teaching mathematics to GCSE resit students

Tags:
Mathematics education
Professional development and learning
Post 16 and further education
Action research
Pedagogy
Teaching expertise
ETF

Evaluation of the Realistic Maths Education programme

Investigating whether Realistic Maths Education methods can help Year 7 & Year 8 pupils improve their maths attainment

Tags:
Mathematics education
Pedagogy
Secondary
Evaluation
RCT and quasi-experimental
EEF

SMILE mathematics 1972-1990: a case of teacher-led curriculum change

A study of the SMILE project (Secondary Mathematics Independent Learning Experience) - opportunities for democracy and autonomy

Tags:
Mathematics education
Pedagogy
Narrative research
British Academy

How does game-based learning promote children's mathematical cognition?

Developing mobile video games to promote young children’s arithmetic fluency.

Tags:
Mathematics education
Pedagogy
Technology
Interdisciplinary
 

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