Digital user experience (UX) professional
Level 6 degree apprenticeship
Studying BSc (Hons) Digital User Experience (UX)
Investigate, analyse and design the experiences people have with digital products and services, both current and emerging
About the apprenticeship
Course length: 3.5 years, part-time
Start date: September
Course level: Level 6
University award: BSc (Hons) Digital User Experience (UX)
How much it costs: Funded through the employer
Course summary
- Learn user-centred design methods, digital skills, leadership and management, across diverse professional settings.
- Investigate, analyse and design the experiences people have with digital products and services, both current and emerging, in your place of work.
This course meets the digital user experience (UX) apprenticeship standard.
You will typically work in one of the following roles:
- Experience Designer
- Interaction Designer
- User Researcher
- UX Analyst
- UX Designer/Engineer
- UX Product Manager
How you learn
You'll become responsible for leading the application of user-centred design methodologies, tools and techniques across the full lifecycle of digital product or service design and delivery.
You will learn through working with:
- internal and external parties to capture organisational requirements and present solutions to UX challenges
- users and customers to understand their needs and validate UX solutions through user testing
- team members from a range of specialist fields including designers, developers, engineers, analysts and project/delivery managers, to ensure the effective implementation of UX solutions, and
- peers on the apprenticeship, tutors, coaches, and mentors, to facilitate your professional development and build a supportive learning community.
You will spend 10 days on campus per academic year, plus 10 days online teaching. You’ll have access to anytime-access resources for workplace learning, and employers are expected to allow half a day of study time per week.
Our teaching staff come with practical experience that matches the needs of our learners, with backgrounds in user research, UX consultancy, product management, digital media production, digital design, application, and web design and development.
You will progress through the course following successful achievement of assessments, which address the learning outcomes for each module and allow you to complete the course.
Campus facilities
You'll study at our City Campus, making use of our state-of-the-art digital resources to foster the practical and intellectual skills employees need to excel and provide leadership in tomorrow’s UX industry.
Entry requirements
Apprentices can be existing employees looking to develop their careers, or new applicants to the business.
Applicants must:
- be over 18
- not be in full time education
- have the right to abode in the UK
- meet the course entry requirements
GCSE (or equivalent)
The usual entry requirements are GCSE (or equivalent) mathematics and English at grade C or grade 4 or above.
If you don't have this yet, you'll need to achieve this level before you take your end-point assessment.
UCAS points and college grades
plus one of the following:
- 112 UCAS points including at least 64 points from two A levels, or equivalent BTEC National qualifications. We accept AS levels. We accept General Studies.
- 96 UCAS points from three A levels, including at least 64 points from two A levels, or equivalent BTEC National qualifications. We accept General Studies.
Additional qualifications
Other qualifications will be considered on a case by case basis. These include:
• Level 3 apprenticeships
• Higher Technical Qualifications
• Previous degree level or higher study including foundation degrees
Consideration will be given to applicants with appropriate work experience, through SHU's recognition of prior learning (RPL) process.
Modules
Year one
- Core values
- UX Research and methods
- Personal and professional development 1
- Digital UX practice 1
Year two
- Data economies
- Bridging digital and physical experiences
- Personal and professional development 2
- Digital UX practice 2
Year three
- Digital UX futures
- Personal and professional development 3
- UX projects
Year four
- Digital UX professional end point assessment
Module and assessment information for future years is displayed as currently validated and may be liable to change.