Everything you need to know...
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What is the fee?
Home: £9,535 per year
International/EU: £17,155 per year (£1,200 for placement year) -
How long will I study?
3 / 4 Years
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Where will I study?
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What are the entry requirements?
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What is the UCAS code?
AA01
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When do I start?
September 2025
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Placement year available?
Yes
Come to an open day
Visit us to learn more about our gold-rated teaching and why we were awarded the highest possible rating in the Teaching Excellence Framework.
Course summary
- Learn the skills needed to manage Esport event experiences.
- Prepare for a career in a multifaceted and exciting field.
- Benefit from a unique blend of event management and media training.
- Study the essential aspects of journalism, sports reporting, commentary and media management needed for esports.
- Learn in our state-of-the-art Esports Lab and use our content creation suite.
- Gain industry-accredited qualifications in Licensing (BIIAB) and Health and Safety (IOSH)
Esports is competitive video gaming where individuals or teams play against each other online and at spectator events. This innovative course focuses on developing students’ knowledge and practical portfolio whilst enhancing soft skills to become the next generation of leaders in Esports. The course brings together Esports culture, content creation, enterprise, contemporary issues in Esports, journalism, and events management.
Sheffield Business School accreditation
Sheffield Business School is accredited by the Association to Advance Collegiate Schools of Business (AACSB) and has been awarded the Business School Impact System label by the European Foundation for Management Development (EFMD).
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
A variety of learning and teaching methods are used to help you develop the knowledge, understanding and skills needed for an esports career.
The approaches vary between modules. They include formal lectures, seminars, problem-solving exercises, case studies, individual and group presentations and directed learning activities.
Throughout, you’ll be taught by subject experts from esports, media and event management.
You learn through
- Active and experiential learning.
- Using critical thinking and problem-solving abilities, creativity and innovation.
- Collaboration and team working.
- Live projects — working with real clients to deliver consultancy-based projects, such as live Esports events.
- In our dedicated Esports Lab you will learn to use industry-spec equipment in our studio, gallery, and editing suite.
Course leaders and tutors
Nana Nyarko
Senior Lecturer - Events ManagementMy current teaching responsibilities span all levels in both the undergraduate and postgraduate Event Management courses in the Sheffield Business School at Sheffiel … Read more
Applied learning
Work placements
Work experience is built into this course across all levels, and you will get the opportunity to go on a placement. This gives you real-world experience to prepare you for your future career.
Live projects
All the courses in the Sheffield Business School include a final-year consultancy project. Students on the BA Esports Management degree course will be working with clients to host a live Esport event.
Networking opportunities
Through the event management HUB, students on the Esports degree are able to participate in the various networking events that we host throughout the year to support students in making industry contacts. For example, in 2023 students attended Insomnia Gaming Festival and ESI Networking.
Entrepreneur opportunities
Students are able to use our state-of-the-art Esports lab facilities and content creation suite to develop their own events and businesses, whilst accessing support from the university's dedicated enterprise team.
Future careers
The Esports industry is going from strength to strength with viewership set to more than double from 2019’s data (Streamhachet, 2023) it's an exciting time to be entering the industry.
Graduates could go into careers in many sectors – including:
- Esports Team Manager/Coach
- Esports Event Manager
- Esports Marketing Specialist
- Esports Content Creator/Streamer
- Esports Analyst/Caster
- Esports Entrepreneur
- Esports Project Manager
- Esports Sales Representative
- Esports Operations Coordinator
- Esports Talent Agent
- Esports Public Relations Specialist
Where will I study?
You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.
City Campus
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.
City Campus map | City Campus tour
Adsetts library
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.
Learn moreEquipment and facilities
On this course you will work in our
- Esports lab – with state-of-the-art computers, studio, gallery, and editing suite
- TV studio
- radio studio
- bespoke newsrooms
Entry requirements
All students
UCAS points
- 112-120
This must include at least 64 points from two A levels or equivalent BTEC National qualifications. For example:
- BBC-BBB at A Level
- DDM in BTEC Extended Diploma
- Merit overall from a T level qualification
- A combination of qualifications, which may include AS levels, EPQ and general studies.
You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.
GCSE
- English Language or Literature at grade C or 4
- Maths at grade D or 3
We also expect you to demonstrate through your personal statement an interest in and awareness of esports or closely related disciplines or some level of practical experience.
Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate.
If English is not your first language you must have an IELTS score of 7.0 or above with a minimum of 6.5 in all skills or equivalent. If your English language skill is currently below IELTS 7.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.
Additional information for EU/International students
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.
For details of English language entry requirements (IELTS), please see the information for 'All students'.
Modules
Important notice: The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
Year 1
Compulsory modules
Applied Academic Skills
Esports Event Management
Esports Industry And Gaming Culture
Esports Journalism And Casting
Year 2
Compulsory modules
Esports Content Creation And Media Communication
Esports Enterprise
Esports Event Safety And Risk Management
Managing Esports Talent And Welfare
Elective modules
Study Abroad - Sheffield Business School
Year 3
Optional modules
Placement Year
Final year
Compulsory modules
Esports Business Management
Hot Topics In Events, Festivals, And Esports
Live Esports Experience
Strategic Experience Design
Fees and funding
Home students
Our tuition fee for UK students on full-time undergraduate courses in 2025/26 is £9,535 per year (capped at a maximum of 20% of this during your placement year). These fees are regulated by the UK government and therefore subject to change in future years.
If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
International students
Our tuition fee for International/EU students starting full-time study in 2025/26 is £17,155 per year. During your placement year you will pay a reduced fee of £1,200.
Financial support for home/EU students
How tuition fees work, student loans and other financial support available.
Additional course costs
The links below allow you to view estimated general course additional costs, as well as costs associated with key activities on specific courses. These are estimates and are intended only as an indication of potential additional expenses. Actual costs can vary greatly depending on the choices you make during your course.
General course additional costs
Additional costs for Event management courses (PDF, 266.2KB)Legal information
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.