BA (Honours) Game Design and Development with Foundation Year

Year of Entry 2025/26
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BA (Honours)

Game Design and Development with Foundation Year

Full-time Digital media

Gain a degree in Games Design and Development, with an initial foundation year to prepare for the course.

Everything you need to know...

  • Pound sign

    What is the fee?

    Home: £9,535 per year
    International/EU: £17,155 per year (£1,200 for placement year)

  • Time

    How long will I study?

    4/5 Years

  • Location

    Where will I study?

    City Campus

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    What are the entry requirements?

    80 UCAS Points

  • Checkmark

    What is the UCAS code?

    B017

  • Date

    When do I start?

    September 2025

  • Avatar

    Placement year available?

    Yes


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Course summary

  • Study your foundation year, then progress to the full degree.
  • Develop important business skills from the very first day.
  • Undertake applied projects and explore different ways of working.

This foundation year has been designed to enhance your knowledge in advance of undergraduate study. You'll study a range of business-related topics, and apply your skills on rewarding projects and assignments. After completing your foundation, you'll have everything you need for full honours degree study, and progress directly onto the BSc Games Design and Development course.


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How you learn

The course is suitable if you don't meet the entry requirements for our BA (Hons) Games Design and Development course, or you want extra preparation before starting degree-level study. You share the first year with other Sheffield Business School foundation year students, then move on to the degree.

You will learn in a supportive, challenging and exciting environment. You will be based in Sheffield Business School — a vibrant, dynamic setting with excellent facilities located in the heart of the city.

You learn through

  • lectures and seminars
  • case studies
  • presentations
  • self-directed study
  • work placements
  • activities and events

In the foundation year, you'll study wider business topics, while specialising in your chosen subject area. You'll learn useful skills such as academic writing, work in diverse teams and learn to utilise a wide variety of data sources. In doing so, you'll fully prepare yourself for undergraduate study.

Course leaders and tutors

Tom Battey
Tom Battey
Games Designer in Residence

Game Designer in Residence Tom Battey is a narrative designer whose work spans prose, interactive fiction and games design

Applied learning

Degree preparation

After the foundation year, you will be ready to start the full degree. BA Games Design and Development is an engaging, challenging course where you will work on real game development projects and develop your own creative approach, with access to cutting-edge facilities and resources supported by the likes of Sony Playstation.

Live projects

The BA degree includes a range of professional development and work-based learning opportunities, including producing game concept and prototype pitches for commercial and other external clients, guest lectures from industry professionals and networking events. You will get opportunities to develop your own future strategy as a game professional whether that be freelancing, working as an independent game developer or working in a specific sector in the game or interactive media industries.

Networking opportunities

On the full degree, you will have the opportunity to engage with specialist visiting lecturers from the industry to show your work. A wide range of professional development and networking opportunities are supported by the Media Arts and Communications Department, such as the yearly Pathways event. We always seek to support and enable any student who obtains a placement to be able to take such opportunities.


Future careers

The full degree prepares you for a career in

  • game designer
  • game artist
  • game producer

Where will I study?

You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

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City Campus map
Location

Howard Street
Sheffield
S1 1WB

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Learn more about your department

Media, Arts and Communications Facilities Tour

Take a look around the media, arts and communication facilities at Sheffield Hallam University with lecturer Saskia Wilson.

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Equipment and facilities

On the full degree course you work with

  • games engines such as Unity 3D and Unreal
  • 3D modelling software
  • emerging game technologies such as VR headsets
  • Playstation development kits

Media Gallery

Entry requirements

All students

UCAS points

  • 80

This must include at least 32 points from one A level or equivalent BTEC National qualifications. For example:

  • CDD at A Level.
  • MMP in BTEC Extended Diploma.
  • Pass overall from a T level qualification with C from core.
  • A combination of qualifications which may include AS levels, EPQ and general studies.
  • Access to HE Diploma from a QAA recognised Access to HE course. Normally we require 15 credits at level 2 and 45 at level 3. At least 15 level 3 credits must be at merit grade or above from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate.

You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.

GCSE

  • English Language or Literature at grade C or 4

We treat the foundation year as part of the Art and Design degree programme. Offers made to students will be for four years of study (or five years of study including a placement). This is made up of the foundation year plus one of our Art and Design degrees.

If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider the Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

Portfolio review

We may also accept you, if you have limited qualifications but can show evidence of ability and a genuine commitment to studying Media Arts and Communication.

Some applicants may be invited to attend an informal interview with the course leader to ensure that the programme is suitable for themselves and their aspirations.

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Modules

Important notice: The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.

You will be able to complete a placement year as part of this course. See the modules table below for further information.

Year 1

Compulsory modules

Module
Credits
Assessment
Creative Synergies In Media Production
Credits 40
Assessment Coursework(100%)
Media In Context
Credits 20
Assessment Coursework(100%)
Media Project
Credits 40
Assessment Coursework(100%)
Preparing For Independent Practice And Study
Credits 20
Assessment Coursework(100%)
Year 2

Compulsory modules

Module
Credits
Assessment
Digital Prototyping 1
Credits 40
Assessment Coursework(100%)
Game Design Practice
Credits 40
Assessment Coursework(100%)
Game Design Theory
Credits 20
Assessment Coursework(100%)
Game Project
Credits 20
Assessment Coursework(100%)
Year 3

Compulsory modules

Module
Credits
Assessment
Advanced Game Design Theory
Credits 20
Assessment Coursework(100%)
Digital Prototyping 2
Credits 40
Assessment Coursework(100%)
Interactive Realities
Credits 20
Assessment Coursework(100%)
Specialist Pathways 1
Credits 40
Assessment Coursework(100%)

Elective modules

Module
Credits
Assessment
Study Abroad - Creative Industries
Credits 60
Assessment Coursework(100%)
Year 4

Optional modules

Module
Credits
Assessment
Placement Year
Credits -
Assessment
Final year

Compulsory modules

Module
Credits
Assessment
Alternate Realities
Credits 20
Assessment Coursework(100%)
Final Game Project
Credits 40
Assessment Coursework(100%)
Research And Development Proposal
Credits 20
Assessment Coursework(100%)
Specialist Pathways 2
Credits 40
Assessment

Fees and funding

Home students

Our tuition fee for UK students on full-time undergraduate degree courses in 2025/26 is £9,535 per year (capped at a maximum of 20% of this during your placement year). These fees are regulated by the UK government and therefore subject to change in future years. We are currently reviewing our tuition fees for the foundation year stage of this course following the Government announcement of fee changes for some foundation year courses and will confirm fees as soon as possible.

If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for International/EU students starting full-time study in 2025/26 is £17,155 per year. During your placement year you will pay a reduced fee of £1,200.

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Financial support for home/EU students

How tuition fees work, student loans and other financial support available.

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Additional course costs

The links below allow you to view estimated general course additional costs, as well as costs associated with key activities on specific courses. These are estimates and are intended only as an indication of potential additional expenses. Actual costs can vary greatly depending on the choices you make during your course.

General course additional costs

Additional costs for Sheffield Creative Industries Institute (PDF, 268.6KB)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

 

How do I apply?

Apply now via UCAS

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