Reuben Fleming BA, MA, FHEA
Senior Lecturer
Summary
Reuben has previously worked in the games industry and as a freelance animator on various projects for TV and the web. He teaches across the Undergraduate Animation, Games Design and Digital Media Production courses as well as leading the Postgraduate MA Computer Animation course.
Teaching
Subject area
Animation and Digital Media Production
Courses
MA Computer Animation
Research
3D body scanning and the perceptual effects of stylization.
Max Planck Institute, Tubingen, Germany
Publications
Conference papers
Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2017). Appealing avatars from 3D body scans: Perceptual effects of stylization. In Braz, J., Magnenat-Thalmann, N., Richard, P., Linsen, L., Telea, A., Battiato, S., & Imai, F. (Eds.) Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2016, (pp. 175-196). Cham: Springer International Publishing: http://doi.org/10.1007/978-3-319-64870-5_9
Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2016). Appealing Female Avatars from 3D Body Scans: Perceptual Effects of Stylization. Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. http://doi.org/10.5220/0005683903330343
Reports
Wheat, J., Fleming, R., Burton, M., Penders, J., Choppin, S., & Heller, B. (2006). Establishing the accuracy and feasibility of Microsoft Kinect in various multi-disciplinary contexts. Sheffield Hallam University for EPSRC Engineering for Life. http://www.depthbiomechanics.co.uk/wp-content/uploads/downloads/2012/10/EFL-report.pdf