Reuben Fleming BA, MA, FHEA
Senior Lecturer
Summary
Reuben has worked in the games industry and as a freelance animator working on a variety of projects, including TV, advertising, visualization, and digital online media. He teaches across the Undergraduate Animation, Games Design and Digital Media Production courses as well as leading the Postgraduate MA Animation course.
Research
- Culture and Creativity Research Institute
3D body scanning and the perceptual effects of stylization.
Publications
Conference papers
Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2017). Appealing avatars from 3D body scans: Perceptual effects of stylization. In Braz, J., Magnenat-Thalmann, N., Richard, P., Linsen, L., Telea, A., Battiato, S., & Imai, F. (Eds.) Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2016, (pp. 175-196). Cham: Springer International Publishing: http://doi.org/10.1007/978-3-319-64870-5_9
Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2016). Appealing Female Avatars from 3D Body Scans: Perceptual Effects of Stylization. Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. http://doi.org/10.5220/0005683903330343
Reports
Wheat, J., Fleming, R., Burton, M., Penders, J., Choppin, S., & Heller, B. (2006). Establishing the accuracy and feasibility of Microsoft Kinect in various multi-disciplinary contexts. Sheffield Hallam University for EPSRC Engineering for Life. http://www.depthbiomechanics.co.uk/wp-content/uploads/downloads/2012/10/EFL-report.pdf